November 2013 – PCF changes its name to Epic Games Poland. The games is warmly received and has a Metacritic score of 79/100. March 2013 – The launch of Gears of War: Judgment, a prequel for the popular trilogy from Epic Games co-produced with PCF. shares and becomes a sole shareholder of company. Epic Games buys the remaining 40% of the People Can Fly Sp. The title has a Metacritic score of 82-84/100, depending on the platform, and great reviews from such media as Destructoid, Game Informer, Eurogamer, PC Gamer, or IGN.Ģ012 – Sebastian Wojciechowski, the current CEO of PCF, joins the company as a Member of the Board. The first title that PCF works on for Epic is a PC port of the bestseller shooter Gears of War.Ģ011 – A new game from PCF hits the market – Bulletstorm, published by Electronic Arts and co-created with such well-known names as Rick Remender, scriptwriter of Dead Space and a popular comic book author. This leads to establishing a collaboration with Epic Games, which acquires a majority stake in the studio in 2007. The game was praised by the critics – it had a Metacritic score of 81/100 and received many awards from media, including Game of the Month from Game Informer and GameSpot.Ģ006 – THQ, which previously had signed a publishing and development agreement with PCF for Come Midnight, an ambitious mix of action and adventure game with noir atmosphere, cancels the title from their publishing plans.Ģ007 – PCF decides to create a demo for a new title using the popular Unreal Engine. Below you will find a retrospective of the most important facts from two decades of PCF’s existence.Ģ002 – PCF is established by Adrian Chmielarz, Michał Kosieradzki and Andrzej Poznański, previously associated with Metropolis Software, a pioneer company of the Polish game industry (creators of The Mystery of the Statuette, Teenagent, and Gorky 17).Ģ004 – The global launch of PCF’s first game – Painkiller, a shooter published by DreamCatcher Interactive. This year PCF is celebrating the 20th anniversary of its presence in the game industry and reminding everyone that their established position in the market comes from a rich history, thanks to which the studio is considered a shooter genre specialist, and one of the leading developers working with Unreal Engine technology. is a global public company on the Warsaw Stock Exchange, with locations in Poland, UK, US and Canada, and over 500 employees onboard (1/3 in North America). Today People Can Fly is one of the top studios in Poland in the AAA games market segment – what’s more, PCF Group S.A. pero creo que en una futura segunda parte deberían pulir todo lo que la gente pide y hacerlo realmente íncreible a tal punto que se convierta en una saga best seller como Mass Effect.The Aviators of gamedev are celebrating two decades of flying high in the game industry Lo único malo que le veo al juego es que parece un juego totalmente de PS3/360 pero osea, con gráficos de PS4/ONE, como si de una remasterización se tratase, sin embargo esto no quita la diversión y el quedarse atrapado por su historia que en serio, es demasiado interesante. La mecanica al empuñar el arma y disparar es suuuper bueno y el juego funciona a 60 frames por segundo estables en Xbox Series S (no tengo tv con 120hz pero no me cabe dudas de que el juego iría a 120). El armamento es bastante sencillo, dispones de metralladoras, pistolas, escopetas y rifles. El sistema de poderes que hay en el juego son suuuper adictivos, podes cercenar a los enemigos con tajos o incendiarlos hasta que desaparezcan y se reduzcan a polvo, entre una basta y gran cantidad de poderes y variantes. He jugado Destiny y lo he dejado por que no me termino gustando para nada, pero esto es otra cosa y encima de la mano de Square Enix. Las misiones secundarias son repetitivas en su mayoría pero dan hasta gusto y satisfacción completarlas. El juego empieza con una historia demasiado atrapante y desgarradora, llena de sacrificios y que te hace querer ir completando las misiones para conocer como va a terminar Outriders. Voy a empezar esta critica diciendo que NO TENÍA FE ALGUNA EN ESTE JUEGO, peeero lo descargue simplemente para probar, fue lo mejor que he hecho en mi vida. Voy a empezar esta critica diciendo que NO TENÍA FE ALGUNA EN ESTE JUEGO, peeero lo descargue simplemente para Un 10, por que se lo merece.
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